Unfortunately not right now. The game I'm running that used this system has shifted to an original setting that I'm working on. At some point I'm going to hope to be releasing stuff for that including more failed carers, magic rule and much more that will mostly be adaptable with Into the Grasslands.
Hey this looks excellent! I think I possibly noticed an error? On page 6 under Turns it is stated that players may "take one action (...) and make one movement before any and all opposition do the same". My understanding was that everyone's actions in Into The Odd/Electric Bastionland were simultaneous? The second sentence about making a DEX save to act first would also support that.
That wasn't my interpretation of the rules. I think it's clarified a bit in the newer version of Into the Odd. "Generally the Players take their turn before any enemies. If there is a risk of being surprised, characters must each roll a DE X Save or be unable to act on the first turn. On their turn, Players can act in any order they wish."
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Is this still being worked on? I'd love to see rules for magic and more failed careers.
Unfortunately not right now. The game I'm running that used this system has shifted to an original setting that I'm working on. At some point I'm going to hope to be releasing stuff for that including more failed carers, magic rule and much more that will mostly be adaptable with Into the Grasslands.
Hey this looks excellent! I think I possibly noticed an error? On page 6 under Turns it is stated that players may "take one action (...) and make one movement before any and all opposition do the same". My understanding was that everyone's actions in Into The Odd/Electric Bastionland were simultaneous? The second sentence about making a DEX save to act first would also support that.
That wasn't my interpretation of the rules. I think it's clarified a bit in the newer version of Into the Odd. "Generally the Players take their turn before any enemies. If there is a risk of being surprised, characters must each roll a DE X Save or be unable to act on the first turn. On their turn, Players can act in any order they wish."
You are completely correct. Back when I had made this comment I had misunderstood the rules.
You had me sold at the frontpages.
Ha thanks, let me know what you think once you've read through. Would be great to get some feedback!